Age of Empires II: The Conquerors > Game Mods > Spectator Dashboard

Spectator Dashboard

by HappyLeaves - 5914 downloads

Spectator Dashboard 2 provides real-time information and statistics while you spectate a game or watch a recorded game.
当你看局或者看录像时,这个插件提供实时信息和数据。
Usage
MOD的用法
  1. Install mod.
    安装MOD
  2. While watching a game, type "!dash" or "!dashboard[/b]" into the chat, and the dashboard webpage will open in your default browser. You can then bookmark the page and open it whenever you want. It will always show the current game.
    在看局的时候,在聊天里面打"!dash" 或者 "!dashboard" ,会打开这个观察板的网页,你可以做标记留给以后作为书签,书签里面会一直显示现在你做标记的这个局。
  3. Cycle the in-game overlays between overview/economy/military/transactions with F4.
    用F4键切换 全局-经济-军事-贸易/进贡
  4. Cycle the in-game overlay between all/tables/off with F11.
    用F11键切换 显示所有-只显示数据-不显示
  5. Move overlays by holding Shift and using arrow keys. Repeat for next overlay.
    按住shift键,用↑↓←→来移动面板
  6. Change font size by holding Shift and pressing + or -.
    按住shift,按+,—来放大或缩小字体
Information
  • Research Timeline: Shows progress of current researches and history of past researches. Includes start and finish times, taking into account civilization bonuses. Canceled researches will be crossed out. If a building is destroyed while researching, this won't be detected.
    科技时间线:显示正在研究的科技和已经研究的科技,包括点下去的时间和研究好的时间。已经算上了民族特色,被取消的科技会被划去。如果升级科技的建筑被打掉,这个MOD不知道(仍然以为在研究)
  • Map: Overlays animated heatmap onto map that shows locations of recent player activity. Marks location of gold, stone, fish, berries, and relics. Marks player start position, including nomad starts based on first TC.
    地图:显示每个玩家在地图的活跃程度。标注黄金 石头 鱼 果子 遗迹的位置,标记玩家出生点位(游牧的话显示第一个TC的位置)
  • Chat: Allchat and teamchat. Enemy team chat also available if spectating in real-time.
    对话:<ALL>聊天和队伍聊天。如果你在看局(直播局),敌人聊天也能看到
  • Player Summary
      玩家总结:
    • Population: Total population, military, and economic.
      人口:总人口,军事人口,经济人口
    • Kills/Losses
      杀敌数/死亡数
    • APM: Plots relative APM over time. It shows the instantaneous APM (total actions taken in the prior 60 seconds). The following actions are counted: Research, Attack, Move, Flare, Buy, Sell, Formation, and Build. Other actions are not attributable to players, and it does not measure every key press or click.
      APM(手速):显示即时APM(最近60秒内的总操作数)。以下操作被算进去了:研究科技,攻击,移动,地图上标X,买卖,改变队形,建造。其他的不算在APM里面。
    • Current Age
      当前时代
    • Castles
      城堡数量
    • Current resources
      现存资源
    • Civilization
      文明
    • Percent explored
    探地图百分比
  • Economy
      经济指标
    • Starting resources: Lists total and per-player resources available on the map, broken down by resource type and source.
      开局资源:列出所有的和每个玩家在整张图上可用的资源,四种资源分开来列出
    • Villager allocation: How many villagers are working on each resource.
      MM分配:每项资源里面有多少个MM在采集
    • Idles: Villagers and fishing ships
      空闲:农民和渔船
    • Total resources collected
      资源采集总量
    • Market use
      买卖总数
    • Sling
      进贡总数
    • Gold breakdown:
        黄金资源细分
      • Relics: Number of relics controlled, and total gold earned.
        遗迹:家里遗迹数量,总共黄金产量
      • Trade carts: Number of trade carts, and total gold earned.
        贸易马车:马车数量,总共的黄金产量
      • Market: Gold purchased at market.
        市场:黄金购买量
      • Tribute: Gold gained via tribute.
    受贡黄金量
  • Military
      军事指标
    • Kills: Kills/Losses between each player.
      杀敌:杀敌数/死亡数
    • Razes: Razes/Losses between each player.
      摧毁建筑:摧毁建筑数/被毁建筑数
    • Units by Type
    部队类型
  • Metrics
      度量(高级数据)
    • Efficiency: These numbers are best used as relative comparisons.
        效率:哪些指标优秀
      • Villager idle time: Total seconds of villager idle time.
        MM空闲时间:总共空闲的秒数
      • Gather efficiency: Actual resources gathered divided by optimal amount (optimal is number of villager work seconds multiplied by resource gather rate).
        采集效率:总采集量/(农民工作秒数 * 固有采集速率)
      • Trade cart efficiency: Actual gold obtained divided by optimal amount (optimal is markets at maximum distance with no obstacles).
      贸易马车效率:总黄金贸易量/地图上最远距离一个来回的黄金量
    • Ratios: Presented in decimal format, larger being better. Damage is the value of units and buildings lost. Spending is the total amount of resources spent on buildings, units, and research.
        比例:以小数点形式呈现,越大越好。其中损失是指损失单位和建筑的价值。花费是指建造,出兵出农民,研究所消耗的资源
      • K/D: Total kills divided by total deaths.
        击杀比:杀敌数/死亡数
      • Control: Greater than 1: primarily attacking. Less than 1: primarily defending. log scale.
        控制:大于1:先攻击。小于1:先防御(先被打)。再用对数函数作用后显示
      • ROI: Return on investment: Damage inflicted divided by spending. exponential scale.
        ROI(钱花对了多少):对方的损失/自己的花费。再用指数函数作用后显示
      • Damage: Damage inflicted divided by damage sustained.
        损失比:对方的损失/自己的损失
      • Safety: Spending divided by damage sustained. log scale.
      安全性:自己的花费/自己的损失
    • Score
        分数
      • By category: Military, economy, technology, & society.
        按类别:军事分数,经济分数,科技分数,社会分数
      • Total
      总计
    • Charts
        面板
      • Training units: Number of units currently training.
        在生产数:正在生产的兵/农民
      • Queued units: Number of units queued awaiting training.
        等待数:在等待生产的数量
      • Total score
        总分
      • Spending
        花费
      • Damage Dealt
        给对手造成的损失
      • Map Control
      地图控制
    Features
    MOD的特点
    • In-game overlay: Selected information is available in-game. The researches overlay is always visible if researches are in progress. You may toggle between the General, Military, and Economy overlays via the mini-map mode buttons or hotkey. You can toggle both the table and research displays on and off entirely. Having the dashboard webpage open is not a requirement for using the in-game overlays, but you can use both if you wish.
      看局:选择局里你想要的信息。能看到科技栏。能通过小地图旁边的按键或者热键在全局-军事-经济之间切换。可以分别开关数据表格和科技栏。看局时不需要打开这个插件的网页,但是如果想要的话,你可以打开
    • Alerts: Notifications about key events: clicking up, reaching an age, collecting a relic, building a castle, losing a castle, first dock, getting housed, and starting trade. Appear in both dashboard and in-game chat.
      提示:发生以下事情的时候会在聊天栏和插件里显示提示:点下升级时代,升级到时代,捡到遗迹,建好城堡,丢掉城堡,第一个码头,卡房子,开始贸易
    • Customizable Dashboard: Select any chart or table and move it to the Dashboard. Once on the Dashboard, it can be moved and resized, so you can view all data you're interested in at once.
      定制面板:选择任何你想要的数据放到面板里,在面板里之后,你可以移动,改变大小。所以可以一下子看到你想要的所有数据
    • OBS overlay support: Any chart or table can be used in an OBS overlay, with either a light or dark theme.
      支持OBS:以上所有的东西都可以和OBS兼容
    • Twitch plugin: Sets your Twitch channel title to the Dashboard game title. Also responds to !title and t![1,2] commands. This is a separate mod that requires Spectator Dashboard 2.1 to also be installed. Edit the configuration file twitch.txt in the mod folder with your channel info. Get it here: Voobly Mod
    和国外直播网站TWITCH有关的,不翻译了
    Commands
    • !dash or !dashboard: Open dashboard webpage in default browser
    • !t1 <name>: Set name of team 1
    • !t2 <name>: Set name of team 2
    • !title <title>: Set title (overrides default)
    • !alertson: Turn in-game dashboard alerts on
    • !alertsoff: Turn in-game dashboard alerts off
Requirements
  • Modern browser (tested on Chrome and Firefox)
  • Suggested: Two monitors (one for dashboard, one for AoC) or a very large monitor for both
  • Suggested: Modern computer
Limitations
缺点
  • Standard RM/DM 1v1 or TGs only (no co-op, AI, FFA, odd teams, scenarios, data mods, etc)
    只支持正常的1V1和TG,不支持1V3之类的,也不支持修改器改过的帝国
  • Map resources and player positions not available for restored games
Credit
  • Thanks to Chris167, SaladEsc, and Pike for help with testing (version 1.x)
  • Thanks to Genette, Clemensor, Arpeggi0, Er_Nachij, and guitarizt for help with testing (version 2.x)
  • Thanks to _Taff and Elusive for Voobly and AoC integration (version 2.x)
  • Thanks to Bari, biegleux, Iam_Fiction, and Idle Beaver for file format documentation.
Help
  • Post a complete problem description.
  • If you experience a problem with a specific game, link to the recorded game.
Source Screenshots

Military overlay
charts_overlay.jpg

Overview overlay
gen_overlay.jpg

Economic overlay
eco_overlay.jpg

Transaction overlay
transactions.jpg

Research overlay
res_overlay.jpg

Alerts
alerts.jpg

OBS overlay example 1
OBS overlay example 2
(what viewers might see while you're streaming, depending on configuration)

Map
map.jpg

Charts
general_charts.jpg

Players
players.jpg

Researches
researches.jpg

Resources
resource_charts.jpg

Gold
gold.jpg

Trade
trade.jpg

Villagers
villagers.jpg

Map Resources
map_resources.jpg

Military Units
unit_charts.jpg

Kills
kills.jpg
Information
Type:
New Visuals or Content
Game Name:
Downloads:
5914
Created By:
HappyLeaves
Version:
2.12
Download Size:
5.87 MB
Uploaded By:
Website: